Dragon Marked for Death: Version 2.0.0 Now Available!

Dragon Marked for Death, Nintendo Switch, Switch, Japan, US, update, version 2.0.0

Dragon Marked for Death

Nintendo™ Switch – US, EU & JAPAN

 

The physical version of Dragon Marked Death has arrived in the West last March 26 and in Japan last January 31st. Yet the game developer Inti Create has released a new update for this side-scrolling RPG which it includes a huge change in the game.

Inti Create has released the version 2.0.0 of Dragon Marked Death for Nintendo Switch. In this update, it includes the support for the Additional Storyline: The Dragonblood Bandit which is a new add-on last March 28. Along with this, it gives more spots and access to the Black Market.

Watch the Dragon Marked for Death update 2.0.0 trailer below.

See the full patch notes below via the official website.

  • 【System Changes】
  • A second save slot has been added.
    → After selecting “NEW GAME” or “LOAD GAME” on the title screen, select “CONTRACT 1” or “CONTRACT 2” to begin the game on the chosen save slot.
  • Added the ability to change the player character’s dragon contract.
    → In Atruum’s den, choose “Enter a contract” to offer a piece of Dragonite to alter the character’s dragon contract.
  • The black market in the Medius city slums is now open.
  • When preparing a multiplayer party, players will now be asked for confirmation if a party member leaves after choosing “Depart.”
  • When changing equipment, affected stats will now be displayed blue when increasing and red when decreasing.
  • The timing of videos playing from the title screen has been adjusted to match with the title music.
  • 【Character Changes】
  • The level cap has been raised to 60.
  • The Empress can now enter a Wind contract with the following conditions.
    → Dragon Skills are Wind element.
    → Dragon Shot and Dragon Cannon consume more DP.
    → Dragon Shot and Dragon Cannon trajectory and number of projectiles are changed, increasing attack power.
    ※The above is in comparison to the standard Fire contract.
  • The Warrior can now enter a Thunder contract with the following conditions.
    → Dragon Tackle and Dragon Smash are Thunder element.
    → Dragon Tackle and Dragon Smash start up faster.
    → Dragon Tackle and Dragon Smash are slightly less powerful.
    → Dragon Guard requires more DP to initiate.
    → Berserk consumes less DP.
    → Berserk gives a smaller increase to attack power.
    ※The above is in comparison to the standard Ice contract.
  • The interval between heals in the Warrior’s Dragon Guard has been shortened.
  • The recovery on several of the Warrior’s grounded attacks, such as “Tackle”, can now be canceled.
  • The Warrior’s Dragon Tackle has been changed from an elementless physical attack to an elemental attack based on his dragon contract and PIE.
  • Damage on the Warrior’s Dragon Smash has been increased.
  • Information on the Dragon Tackle has been added to “Control Help” in the menu.
  • The Shinobi can now enter a Fire contract with the following conditions.
    → Dragon Skills are Fire element.
    → Dragon Dash consumes more DP.
    → Dragon Kick and homing shuriken consume more DP and do more damage.
    → Number of homing shuriken thrown at once is reduced.
    → Duration of lock-on is increased.
    → Dragon Dash can only be used airborne once before landing.
    ※The above is in comparison to the standard Poison contract.
  • The Shinobi’s attacks now generate more aggro.
  • Information on the Dragon Kick has been added to “Control Help” in the menu.
  • The Witch can now enter an Ice contract with the following conditions.
    → When using power up on Ice magic, power will be increased by 2 levels.
    → Ice magic will consume less DP in Dragon Surge.
    → Ice magic can be stored for a longer time.
    → Non-Ice magic storage time is reduced.
    → DP gained by hitting enemies with Ice magic is increased.
    ※The above is in comparison to the standard Poison contract.
  • The following changes to Witch will apply when under the default Poison contract.
    → When using power up on Heal magic, power will be increased by 2 levels.
    → Heal magic will consume less DP in Dragon Surge.
    → Heal magic can be stored for a longer time.
    → Non-Heal magic storage time is reduced.
  • HP recovered by the Witch’s Heal spell levels 2 and 3 has been increased.
  • The method by which the Witch’s Heal spell with Condense property heals over intervals has been changed.
    → With this change, overlapping Condense Heal spells will properly stack heals in the overlapping area.
  • The graphic effect of the Witch’s Wind magic has been changed.
  • Information on the Witch’s Owl has been added to “Control Help” in the menu.
  • 【Equipment Changes】
  • Level 51-60 weapons and accessories have been added and can be found in chests in quests in the DLC scenario “The Dragonblood Bandit”.
  • Level 10-48 weapons, accessories, and consumables have been added for trade in the Black Market.
  • The following items have had attributes adjusted:
    Vitality Bracelet+1
    VIT+3 → VIT+4
    Vitality Bracelet +2
    VIT+4 → VIT+8
    Vitality Bracelet +3
    VIT+5 → VIT+15
    Ogre’s Bangle+3
    STR+4 → STR+6
    Ogre’s Bangle+4
    STR+5 → STR+9
    Ogre’s Bangle+5
    STR+6 → STR+12
    Purifying Bracelet
    PIE+1 → PIE+2
    Purifying Bracelet +1
    PIE+2 → PIE+4
    Purifying Bracelet +2
    PIE+3 → PIE+8
    Purifying Bracelet +3
    PIE+4 → PIE+12
    Confidence Bracelet +2
    LUC+6 → LUC+8
    Confidence Bracelet +3
    LUC+8 → LUC+12
    Leather Choker+1
    AGI+2 → AGI+3
    Leather Choker+2
    AGI+3 → AGI+6
    Leather Choker+3
    AGI+4 → AGI+9
    Leather Choker+4
    AGI+5 → AGI+12
    Gemstone Pendant+1
    INT+2 → INT+3
    Gemstone Pendant+2
    INT+3 → INT+5
    Gemstone Pendant+3
    INT+4 → INT+7
    Gemstone Pendant+4
    INT+5 → INT+10
    Heart Earrings
    VIT+1 → VIT+2
    Heart Earrings+1
    VIT+2 → VIT+5
    Heart Earrings+2
    VIT+3 → VIT+8
    Heart Earrings+3
    VIT+4 → VIT+11
    Heart Earrings+4
    VIT+5 → VIT+15
    Steel Bracer
    VIT+1、INT+1 → VIT+3、INT+2、Magic dmg. taken -4%
    Steel Bracer+1
    VIT+2、INT+2 → VIT+6、INT+4、Magic dmg. taken -8%
    Steel Bracer+2
    VIT+4、INT+4 → VIT+9、INT+6、Magic dmg. taken -12%
    Steel Bracer+3
    VIT+8、INT+8 → VIT+12、INT+8、Magic dmg. taken -16%
    Ancient Gauntlet+1
    STR+10、AGI+10、PIE+10、Critical+16 → STR+10、AGI+10、PIE+12、Critical+16
    Leather Belt
    AGI+1、INT+1 → AGI+3、INT+2、+4 Phys. Acc.
    Leather Belt+1
    AGI+2、INT+2 → AGI+6、INT+4、+6 Phys. Acc.
    Leather Belt+2
    AGI+4、INT+4 → AGI+9、INT+6、+8 Phys. Acc.
    Leather Belt+3
    AGI+8、INT+8 → AGI+12、INT+8、+10 Phys. Acc.
    Colorful Belt
    STR+4、VIT+4、Phys. dmg. taken -10% → STR+4、VIT+4、Phys. dmg. taken -10%、Magic dmg. taken -10%
    Colorful Belt+1
    STR+6、VIT+6、Phys. dmg. taken -12% → STR+6、VIT+6、Phys. dmg. taken -12%、Magic dmg. taken -12%
    Colorful Belt+2
    STR+8、VIT+8、Phys. dmg. taken -14% → STR+8、VIT+8、Phys. dmg. taken -14%、Magic dmg. taken -14%
    Colorful Belt+3
    STR+10、VIT+10、Phys. dmg. taken -16% → STR+10、VIT+10、Phys. dmg. taken -16%、Magic dmg. taken -16%
    Living Belt
    STR+6、VIT+6、PIE+6、Phys. dmg. taken -12% → STR+6、VIT+6、PIE+6、Phys. dmg. taken -12%、Magic dmg. taken -12%
    Living Belt+1
    STR+10、VIT+10、PIE+10、Phys. dmg. taken -16% → STR+10、VIT+10、PIE+12、Phys. dmg. taken -16%、Magic dmg. taken -16%
    Critter Companion Pin
    VIT+1、AGI+1 → VIT+3、AGI+2、Phys. dmg. taken -4%
    Critter Companion Pin+1
    VIT+2、AGI+2 → VIT+6、AGI+4、Phys. dmg. taken -8%
    Critter Companion Pin+2
    VIT+4、AGI+4 → VIT+9、AGI+6、Phys. dmg. taken -12%
    Critter Companion Pin+3
    VIT+8、AGI+8 → VIT+12、AGI+8、Phys. dmg. taken -16%
    Mage’s Pin+1
    INT+10、LUC+10、PIE+10、+10 Mag. Acc.→ INT+10、LUC+10、PIE+12、+10 Mag. Acc.
  • 【Enemy Changes】
  • Enemies now drop items that can be traded at the Black Market.
  • The attack range of the Bombud’s poison cloud has been adjusted.
  • The color of the enemy Skulleton has been adjusted to increase visibility.
  • 【Quest Changes】
  • DLC Scenario “The Dragonblood Bandit” is now available
    → For players who have purchased the additional quest DLC, new quests are available from the NPC Lacel in the Medius slums: Level 20 quest “Eastern Treasures” and Level 35 quest “Infernal Labyrinth.”
  • For every quest with “Kill them all!” enemy rush areas, a marker will be displayed indicating where enemies are about to appear.
  • The time limit has been increased for quests after the first clear.
  • The time limit for the quest “The Ogre Fort” has been adjusted.
  • When destroying pots, the contents and appearance rate of the contents have been adjusted.
  • The movement speed of escort targets has been increased.
  • Asura Bats appearing in the “Kill them all!” area on the quest “Calamity’s Portent” have been made larger.
  • Some terrain on the maps “Muramasa Castle” and “Asura’s Gate” has been changed.
  • 【Bug Fixes】
  • Fixed an issue where quest progress was not properly deleted when deleting a character in the inn.
  • Fixed a rare crash that could occur when casting Ice magic.
  • Fixed a rare crash that could occur when the boss Equus used an ice attack.
  • Fixed an issue that caused “Resist instant death” to activate on 26% HP and up instead of 25% HP and up.
  • Fixed an issue that caused the small spiders released by the Void Spider enemy to generate DP when self-destructing.
  • Fixed an issue with terrain collision when interacting with switches and other objects.
  • Fixed an issue that allowed players to clip through the terrain on the quest “Brother and Sister”.
  • Fixed an issue on the quest “Lost in White” during the “Kill them all!” area that caused the Shockfish enemy to die instantly.
  • Fixed an issue that caused the boss “Asura Goblin” on the quest “Calamity’s Portent” to have an inappropriate level.
  • Fixed an issue on the quest “Aim for High Heaven” that caused the player character’s landing noise to play during the ending cutscene.
  • Fixed an issue that would cause the boss Asura Goblin not to drop a treasure chest.
  • Fixed an error in aggro generation for Asura and Deva enemies on player Dragon Skills.
  • Fixed an issue causing sync errors in multiplayer when fighting the boss “Twin Dragon”.
  • Fixed an error with displaying the text “Deva” in-game.
  • Other sound, visual, and behavior issues have also been fixed.
  • 【Known Issues】
  • When playing the quest “Werewolf Hunting” in multiplayer, the boss can become transparent.
  • When playing the quest “Werewolf Hunting” in multiplayer, boss effects can remain stuck on screen.
  • The VIT on the accessory “Steel Bracer” should be +5 instead of +3.
  • We are currently preparing a patch to address these issues. We will announced the date it will be available as soon as possible. We apologize for the inconvenience.

Game Overview

This game is a 2D side-scrolling action RPG where you can play up to four players. Play as the four Dragonkin characters! The Dragonkin have formed a pact with the dragon that grants them special powers. You can choose one of the four characters such as Princess, Warrior, Shinobi or Witch. You are a part of the Dragonblood Clan. The home you loved was destroyed by the powerful Medius Empire. As you swear vengeance to the Medium, the Dragonblood formed a pact with the Astral Dragon Atruum to grant them the ancient power of the Dragon.

With the game, work together with your companions to discover a whole new realm of possibilities especially when it comes to the enemies and traversing stages. Bosses creep around, so eliminate them with your comrades to take down these larger baddies. Don’t worry folks for a few playtimes. There are over 30 main quests and tons of side quests to complete.

Dragon Marked for Death, Nintendo Switch, Switch, Japan, US, update, version 2.0.0

Be a part of the Dragonblood Clan to take revenge against the Medius Empire in Dragon Marked for Death. It’s now available on our website. Click the button below to grab your copies right now!

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Read more about the game here.


【TRAILER】

【FEATURES】

  • Play through the game as one of four Dragonkin characters! The characters, known as the Dragonkin, have forged a pact with dragons which granted them special new powers. You can choose any one of the Princess, Warrior, Shinobi, or Witch characters to play as
  • Each playable character has different strengths and abilities! The Princess is a well-balanced DPS character, the Warrior is a Tank class character that protects the party with his high defense, the Shinobi is DPS that places emphasis on movement on tricky attacks, and the Witch can both heal her allies and damage her emeies
  • A fascinating and immersive dark fantasy world Carefully drawn pixel art from some of the industry’s best pixelmancers paints the entire picture and brings players right into the dark fantasy setting
  • Work together with your companions to progress through stages! In Dragon MFD, working together with you r companions opens up a whole new realm of possibilities when it comes to defeating enemies and traversing stages
  • Battle against gargantuan bosses! Absolutely gigantic bosses that are bigger than the entire screen await our heroes. Work together with your comrades to take down these larger than life baddies!
  • Dozens and dozens of hours worth of gameplay! Make no mistake, Dragon MFD is a massive game for its genre. With single stages that span 200-400 screens, over 30 main quests, and tons of side quests to tackle, players have tons of playtime to look forward to!

【SCREENSHOTS】


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