Guilty Gear Strive: Version 1.24 Now Available | Learn More About
Guilty Gear Strive
PS4™ & PS5™ – US, EU, JAPAN & ASIA
It’s time to update it now, folks as Arc System Works released the version 1.24 for the fighting game Guilty Gear: Strive. This version has support for cross-platform play between PS5, PS4, and PC. So, are you ready to update this?
Check out the full patch notes below via official website.
General / Game Modes
- Added support for cross-platform features between PlayStation 4 and PlayStation 5 versions with the Steam version.
- Online matches are now possible across platforms, and you can view the rankings, replays, and creations for Combo Maker and Digital Figure of players on other platforms.
- *”Cross-platform features” as mentioned in this text refers to online play between Network Mode
- Added a function to Report other players.
- This option can be selected from the player’s R-Code.
- Reported players will be evaluated from various standpoints. If they are determined to be malicious, measures such as suspending them from online play may be taken.
- Do not overuse or misuse the Report function.
- Please note that we cannot respond to inquiries about the contents or results of player evaluations.
- Added a Mute function, which hides the Player Name and any text sent by a specific player from your screen.
- The Mute function can be selected from the R-Code of the player you would like to mute. The player will not know they have been muted.
- Muting a player will make the following changes to your screen display regarding the muted player:
- Player Name – If the player is on the same platform as you, it will display their ID. If they are on a different platform, it will display them as “GG Player.”
- Text Sent – Text from the muted player will not be shown in chat bubbles or the chat log, etc.
- Digital Figure and Other User-Created Content – You will be unable to view content from the muted player.
- Match Replays – You will be unable to view replays uploaded by the muted player.
- Any muted players will be automatically un-muted after shutting down the game.
- Changes have been made to the in-game Block function for blocking specific players.
- In addition to making matches with the blocked player impossible, it now also places restrictions on the Player Name and text sent from them, as with the Mute function.
- Blocked players will remain blocked even after shutting down the game.
- The names of blocked players are now displayed in red in the online lobby, member list, etc.
- The names of players you follow are now displayed in blue in the member list in addition to the online lobby.
- Fixed an error where an incorrect message would be displayed after surpassing the Follow limit.
- Fixed an error where an incorrect message would be displayed after surpassing the Block limit.
- Opponents can now be Blocked from the Results screen after a match by holding the “Block the Opponent” button.
R-Code
- Reduced loading time for the R-Code top page by reading the data for each page individually when viewing another player’s R-Code.
- Changed conditions for the character shown on the R-Code top page from “most wins” to “highest level.”
- You can now see how many players are in the same room as you during Training Mode Matchmaking in Rank Tower or Open Park.
- When entering a match, an icon now shows the connection strength with the opponent on the confirmation screen before the match.
Player Match
- Fixed a bug where the spectator icon would not be displayed within the “Wait Order / Spectating” list in Player Match.
- Fixed a bug where room members would not be displayed correctly when players entered a room over the player capacity simultaneously in Player Match.
- Fixed a bug in Player Match where, after beginning Training Mode Matchmaking at a specific timing, the player would not enter Training Mode and could not begin matchmaking.
Rank Tower
- Adjusted rules for Assigned Floor changes.
- To make it easier to match with players of the same skill level, the rule preventing players from falling below a certain floor even after repeated losses based on certain input techniques and floors previously reached has been eased.
- There have been no changes to the rules for rising floors.
- Added the option to skip the Rating Update sequence.
- This option can be turned On or Off in Settings under “Skip Rating Update sequence.”
- Players can now continue to rematch up to three matches, even if their Assigned Floor changes during a set.
- As before, the players will return to the room if either player selects “Quit.”
- You can now select the room you would like to enter from the Floor Select screen.
- You can select from rooms with other players already in them, or select a new room.
Replay Theater
- Added an option to view player information from the Saved Replay screen.
Avatar
- Fixed a bug where the “Figure” options’ order would sometimes change under Edit Avatar.
Battle Related
- Fixed a bug where the processing load would increase when a Counter Hit occurred on high screen resolution settings in the Steam version.
- The battle version has been updated from Ver. 2.03 to Ver. 2.04.
- *You can check the battle version in the Replay Theater, etc.
- Some missions in Mission Mode have been changed to reflect this.
- Fixed minor bugs and made battle balance changes.
- See here for the changes made.
Game Overview
Guilty Gear: Strive is the latest entry in the critically acclaimed Guilty Gear fighting game franchise. Created by Daisuke Ishiwatari and developed by Arc System Works, Guilty Gear: Strive upholds the series’ reputation for groundbreaking hybrid 2D / 3D cel-shaded graphics and intense, rewarding gameplay.
There is a fully voiced story mode diving deep into the Guilty Gear universe, new characters joining fan favorites, and robust rollback net code. – Gematsu
Grab Guilty Gear Strive here on our website and still available. So, what are you waiting for? Click the button below to buy yours now!
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Note: The availability of all items is subject to change without prior notice.
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Hence, here below are the game’s trailer, features, and screenshots for you to enjoy:
【TRAILER】
【FEATURES】
- The thrill of the fight – Sophisticated game mechanics designed to bring out the mind games we know fighting games for, including the audacious new wall-break mechanic. The drama heats up as you and your opponent clash!
- The most immersive yet – Stunning visuals such as vivid effects and character expressions bring the game to life. We’ve sought to bring you the best, down to the sound and even moments in between the action. You can experience the GG series’ satisfying play feel taken to a whole new level
- Viewers can now feel the intensity of the battle – With zoom-ins and slow-motion camera effects, impressive text visuals and top-notch animation quality, Guilty Gear -Strive- is filled to the brim with visual elements to make the show even more exciting, not only for you but also for those who watch it
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